Objective:
Identify common game genres, describe rule creation and elements of player challenge and differentiate 2D and 3D game environments.

Method:

  1. Document the primary rules of a reasonably simple game that you like. Include a sketch of the user interface; a list of all the buttons and menu items; and a list of the other modes that may be available. Describe the challenges and actions that make the game interesting to you.
  2. Play: After Sunset 2.
    Discuss the goals and objectives of this game.What genre(s) would you classify this game and why? Describe the game mechanics. How intuitive (i.e. easy) is it to navigate the game? Explain the constitutive rules and the intuitive rules. What is the player motivation? How does the challenge compare to the risks and rewards? Explain why you think this is or is not a balanced game.
  3. Certain genres are found more frequently built using one kind of environment (i.e. 2D top-down or 3D ground-up) than another. Write a short paper explaining which game environment each genre typically works best on and why. Try to answer the following question: how do the environment’s features (e.g. graphic style, mechanics, player controls) and the way that it is used facilitate or hinder the gameplay in each genre?
  4. Play three games and answer the following:
    1. What is the genre? Is there a specific sub-genre? Could the game belong to more than one genre? Be sure to provide information that helps validate your choice.
    2. Who is the audience?
    3. What are the goals and objectives?
    4. What is the overall narrative? (Explain in two or three sentences)
    5. How would you describe the overall game? (i.e., look, playability, and entertainment)
  5. Think of concept for your team game and answer the following questions (individually):
    1. What is the general flavor of the game? You can make references to other games, movies, books, or any other media if your game contains similar characters, actions, or ideas.
    2. What is the player’s role? Is the player pretending to be someone or something, and if so, what? Is there more than one? How does the player’s role help to define the gameplay?
    3. Does the game have an avatar or other key character? Describe him/her/it.
    4. What is the nature of the gameplay, in general terms? What kinds of challenges will the player face? What kinds of actions will the player take to overcome them?
    5. Does the game fall into an existing genre? If so, which one?
    6. Why would someone want to play this game? Who is the game’s target audience?
    7. What is the game’s setting? Where does it take place?
    8. Will the game be broken into levels? What might be the victory condition for a typical level?
    9. Does the game have a narrative or story as it goes along? Summarize the plot in a sentence or two.

Turn In:

  1. Complete part one in a new blog post. It will be due by Wednesday, December 07.
  2. Once you have finished part two. Post your answers and thoughts about “After Sunset 2″ on your blog. Due by Wednesday, December 07.
  3. When finished with your short paper over game environment for part three, submit it to the correct folder in the ExamDrop. It is due by Friday, December 09.
  4. After you have played the three games that you chose, create a new post on your blog answering the given questions. This is due by Monday, December 12.
  5. Take the game that your team pitched for development and answer the proposed questions on your blog. This is due by Wednesday, December 14.

MAKE SURE TO WRITE IN COMPLETE SENTENCES
FOR ALL ASSIGNMENTS.

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