Demonstrate the ability to review and summarize a video game; examining intent, form, and functionality. Reconstruct the rules of contemporary games, in order to improve the game play experience. Critique contemporary video games; providing adequate arguments and justification.
Method: Contemporary Game Assignment
Find a game similar to one you would be interested in making.
Play the game long enough to understand the directions and the overall objective(s) of the game.
Produce a Game Modification Task Sheet document by identifying the following:
What platform is used to play the game?
What is the objective of the game?
What three things do you like about the game?
What three things did you not like about the game?
List three reasons why you think this game is popular and successful.
Based on your own observations, create a written plan for modifying the game. This document will serve as your Game Modification Plan.
Your plan should include the following:
Re-write the main goal of the game.
Describe how you would improve the game. Be as specific as possible!
List three reasons why your ideas may not have been implemented by the original designers.
List three reasons why you think players would like your changes.
List three reasons why these changes would be difficult to implement.
The Contemporary Game Assignment is due by Wednesday, November 01. All of it will be submitted to your blog. Be ready to discuss in class.
work on becoming more familiar and comfortable with modeling tools in Maya
Follow the below tutorials to master the proper steps in modeling a basic humanoid character.The videos are in an older version of Maya, but most of the tools are the same. In video 3 you will use the bridge tool instead of the append tool to join the fingers to the rest of the hand.
Post daily progress snips to your blog as you work through the videos. Make sure to write brief descriptions for each post that contains which steps, techniques, and tools that you utilized that day.
Apply knowledge of tools and techniques in Maya to create a 3D model of a character using reference images.
We will work through the process of creating a character model of a simple penguin in class. We will learn to import images to use for reference in our project. We will use numerous tools in Maya to create our model.
When finished with your penguin, use the snipping tool to capture multiple images from different angles with your edges visible on the mesh. I want to see your edge flow. Post the images to your blog.