Objective:
Discuss and engage in the academic pursuit of defining what a ‘game’ is. What is the difference between an analytical and nominal definition.

Method:
Work through teacher led discussion over the history of games and their definitions. Students will take notes and discuss propositions in an attempt to agree on which definition will be used for this course.

Objective:
Gain an understanding of proper ethics and discuss the laws of copyright and fair use.

Method:
Work through teacher led discussion over copyright laws and computer ethics. Students will take notes that can later be used on quiz.

Objective:
Time management and organization are key to success in any field of study. Discover ways to help master them in order to be successful in this class and in your daily life.

Method:
Work through teacher led discussion over file management and organization. We will discuss the importance of time management and ways to be successful in this class. Students will take notes that can later be used on quiz.

Use the following tutorial on Pluralsight to revisit some of the animation techniques and principles that you have previously covered. It will cover keyframing, the Dope Sheet, and working with the graph editor.

Copy the project files from Q:\Animations\Advanced Animations\Maya Project Files\Quickstart\…_Volume 1 to your H:\ drive. Log in to your digital-tutors account and navigate to the “Quick Start to Animation in Maya: Volume 1″ course and complete all quizzes and the test.

Have course finished by Friday, August 26.