Objective:
Conduct research and create a presentation over a legitimate job posting in the Game Development industry.

Method:
Use the internet to identify a company that is currently looking to hire for a position that you are interested in. Use the Career Exploration in Game Design to guide you through what information needs to be researched and collected. Once the information is collected, you will need to construct a presentation that meets the requirements list on the attached file.

Turn In:
When done, post the presentation to your blog. If there are included animations, submit your presentation to the correct folder in the ExamDrop.

Objective:
Research careers in the game development industry and the qualifications in order to attain them.

Method:
Use the attached PDF as a guide to help you research a career within the game development industry.

Career Exploration

Turn In:
Gather as much material as you can. Attempt to organize it and post pertinent information to your blog as reference. The presentation will be due next week.

Objective:
Develop professional communication skills by organizing and presenting an oral presentation over a game released before 1990.

Method:
Select and research any game released before the year 1990. Develop an oral presentation about the game.

Make sure to get instructor approval on the game you decide to research.

Turn In:
Presentation will be due before class on Monday, Sep. 11.

Objective:
Discuss and engage in the academic pursuit of defining what a ‘game’ is. What is the difference between an analytical and nominal definition.

Method:
Work through teacher led discussion over the history of games and their definitions. Students will take notes and discuss propositions in an attempt to agree on which definition will be used for this course.

Objective:
Time management and organization are key to success in any field of study. Discover ways to help master them in order to be successful in this class and in your daily life.

Method:
Work through teacher led discussion over file management and organization. We will discuss the importance of time management and ways to be successful in this class. Students will take notes that can later be used on quiz.

Objective:
Understand the class procedures and expectations.

Method:
We will discuss the course syllabus, get to know each other through the Information Sheet, and get signed up for the necessary class accounts.

  • (2017-2018) Game Design Syllabus – Return signed Parent Information & Acknowledgement sheet from syllabus by the first Wednesday.
  • Student Info. Sheet – Hand-in completed Student Information Sheet when asked for during class.
  • Blog Setup – Follow the provided directions to setup a blog that you will use throughout the year to post projects and other research.
  • Remind – Use phone to sign up for class Remind account.