Use the following tutorial on Pluralsight to revisit some of the animation techniques and principles that you have previously covered. It will cover keyframing, the Dope Sheet, and working with the graph editor.

Copy the project files from Q:\Animations\Advanced Animations\Maya Project Files\Quickstart\…_Volume 1 to your H:\ drive. Log in to your pluralsight account and navigate to the “Quick Start to Animation in Maya: Volume 1″ course.

Have course finished by Wednesday, September 12.

Objective:
Research and discuss the 12 Principles of Animation.

Method:
Use the internet to research and find answers to the questions attached
12 Principles of Animation.

When done with the answers, you will use Maya to create short animation clips using simple shapes representing each one of the twelve principles.

Turn In:
Create a new post on your blog that contains the answers to the included questions and your rendered video clips for each of the 12 principles of animation.

Objective:
Understand the class procedures and expectations.

Method:
We will discuss the course syllabus, get to know each other through the Information Sheet, and get signed up for the necessary class accounts.