Objective:
Explore a more in depth look at lighting and rendering a scene in Arnold.

Method:
Work through the provided course on www.pluarlsight.com to discover new and more efficient ways to render and light in Maya using Arnold.

Make sure to download the exercise files to your H: drive before getting started.

Turn In:
Post screen snips at least every other day to your blog as you progress through the course. Give a summary of work completed since the last blog post.

Objective:
Continue to refresh your memory and skills in Maya. Review of constraints, animating along a path, and working with the graph editor.

Method:
Use the following tutorial on Pluralsight to revisit some of the animation principles. This tutorial will go over constraints, paths, using clips, and animating with rigs.

Copy the project files from Q:\\Animations\Advanced Animations\Maya Project Files\Quickstart\…_volume 2 to your H:\ drive. Log in to your account and navigate to the “Quick Start to Animation in Maya: Volume 2″ course and complete all quizzes and test.

Turn In:
Post screenshots of progress and complete the Volume 2 assignment. When done post the finished playblast to your blog and discuss how you completed the process.

Use the following tutorial on Pluralsight to revisit some of the animation techniques and principles that you have previously covered. It will cover keyframing, the Dope Sheet, and working with the graph editor.

Copy the project files from Q:\Animations\Advanced Animations\Maya Project Files\Quickstart\…_Volume 1 to your H:\ drive. Log in to your digital-tutors account and navigate to the “Quick Start to Animation in Maya: Volume 1″ course and complete all quizzes and the test.

Have course finished by Friday, August 26.

Objective:
Understand the class procedures and expectations.

Method:
We will discuss the course syllabus, get to know each other through the Information Sheet, and get signed up for the necessary class accounts.